Short Description:
The Chaturbate RPG - Tippers pick a class, level up, and gain items
Full Description
Overview
This is an interactive, goal-oriented role-playing game for Chaturbate. Basically: like CrazyGoal+Multi-goal, but the tippers choose a special role/class with unique abilities, level up, and use items.
The model chooses which random prizes are available for critical hits (see below), defines special items (e.g. Scroll of Conjure Dildo), and the different goal token amounts.
- Tippers may (optionally) select a class/specialization (fighter, warlock, ranger, or bard) and fight the target goal by tipping (1 token = 1 HP damage).
- Each tip has a chance to be a critical hit, for an extra prize/effect based on class
Also, basically everything (prices, abilities) is customizable.
How It Works
Setup
The model sets a goal's HP (hitpoints) and (optionally) customizes all the game settings.
Picking A Class
Tippers have the option of picking a class/specialization by using the /class command.
Attacking
Each token deals the equivalent amount of "damage" to the goal, with a small chance to land a critical hit for a special effect.
Leveling Up
Each damage (token) gives the player 1 experience point. When the player reaches 250 XP (the default requirement), they level up and receive a special item they can later use (e.g. a butt plug).
Goals & Foes
A monster will spawn to represent each goal, its name depending on the token amount (e.g. "Goblin" for tiny goals, "Dragon" for large goals). Once the enemy is defeated, the goal is cleared, and the next enemy spawns to represent the new goal.
The game is finished when all three goals are cleared.
Player Classes
Bard
The perfect class for those into dancing and music.
Bardic Song results in the model having to do things like dance to a song of the player's choice.
Fighter
The simplest class to play. Gets a random prize on a critical hit.
Ranger
This class is ideal for those folks interested in specific body regions (e.g. ass). When they land a critical hit, they get to choose a flash prize.
Warlock
Ideal for those into domination -type stuff. Their Command spell results in the model being "forced to" do things like spanks and such.
v3.1.0 (November 14th, 2016)
- Reworked the fighter's Overwhelming Critical into Battlecry (random prize)
- Added flavor text for when no-class players attack/tip
- Added a "/help all" command for models and mods
- Removed default goal values for the optional goals
- Post-game tips now update the panel
- Worked around chat message output order issue (i.e. inconsistent order of app messages)
v3.0.1 (November 13th, 2016)
- Added two more goal slots (total of 5)
- Made all but one goal slot optional
v3.0.0 (November 13th, 2016)
- Removed stagger mechanic from the game
- Removed repeating info banner to reduce noise
- Added multiple, rolling main goals to replace the endurance mechanic
- Made critical hits easier to accomplish to compensate for lack of stagger prizes
- Added player level + class to chat messages
- Narrative-wise, players actually fight a named enemy now (e.g. goblin, orc, dragon)
- Added flavor text for damage (tips) and critical hits
- General message format improvements
- Made it very obvious how to select a class when entering
v2.3.4 (October 25th, 2016)
- Fixed error that prevented critical hit effects from being applied
v2.3.3 (October 23rd, 2016)
- Fixed *any* message containing command keywords being suppressed
v2.3.2 (October 20th, 2016)
- Updated out-of-date help message regarding class selection
v2.3.1 (October 20th, 2016)
- Improved panel labels
- Added "/class" command for switching player class
v2.3.0 (October 11th, 2016)
- Reduced number of settings to simplify setup
- Improved/clarified panel labels - 'endurance' is now simply 'subgoal', etc.
- Removed topic-overriding functionality
- Fixed bug where multiple victory messages would spit out for massive tip bombs
- Minor panel spelling fix
v2.2.2 (September 30th, 2016)
- Fixed issue where the entire chat would see the info/notice meant for the joining user
v2.2.1 (September 25th, 2016)
- Fixed how-to-use-item hint showing up too early
v2.2.0 (September 25th, 2016)
- For tips that exceed endurance, multiple staggers and level-ups are now possible (e.g. 400 endurance, 400 token tip = 2 staggers, level-ups)
- Various formatting/readability improvements to notices
- Increased default endurance to 250
- Re-labled 'Loot Item' prizes to 'Level-up Item' to clarify things
v2.1.0 (September 22nd, 2016)
- Added /prizes command for viewing all possible prizes (stagger prizes, class prizes, and level-up items)
- Chat command messages users type are now hidden to general chat
- Fixed bug where optional settings weren't being ignored
v2.0.4 (September 19th, 2016)
- Base crit chances are now 5-20%, based on tip amount (50 tokens @ level 1 = 10%)
- Player level increases crit chance by 5% per level-up
- Max crit chance is now 20%
- Nerfed default warlock spell effects
v2.0.3
- Added re-broadcasting of room subject/topic on hit
v2.0.2
- Added changing of room subject on game start
v2.0.1
- Various improvements and fixes for chat notices
v2.0.0
- Removed d20-based attack system and re-designed at-will abilities: instead of choosing actions from a dropdown, the tip window is back to normal.
The only thing players need to do is type a class name in a tip note to choose/change class (optional)
- All attacks automatically hit. No more frustrated players.
- Attacks now deal direct/1:1 token damage instead of d10 (1-10) damage. No more HP -> token math to do.
- All abilities are now passive and activate on-crit
- Added a leveling system! Now players can XP by tipping and get a random item for later use when they level up
- Replaced fighter's Improved Critical with Overwhelming Critical (25% extra crit damage)
- Ranger's Called Shot now simply lists a list of flash prizes to choose from
- Major improvements to notices (better-looking, less annoying)
(For older versions, see here)
Battlebate is an open-source project, licensed under GNU GPLv3. you can find the source code here.
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